YuGiOh Thunder Monster Cards

This is a list of all the Yu-Gi-Oh! Thunder monsters in our database.

Card Name Type ATR LVL ATK DEF Card Text Buy It
Apocatequil
41158734
Effect Monster LIGHT 4 1800 1200 While this card is face-up on the field, it is Level 5 if you control a face-up Tuner Monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard.
Batteryman 9-Volt
60549248
Effect Monster LIGHT 4 1000 1000 When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF, respectively. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card.
Batteryman AA
63142001
Effect Monster LIGHT 3 0 0 If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each.
Batteryman AAA
47346845
Effect Monster LIGHT 4 0 0 When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.
Batteryman C
19733961
Effect Monster LIGHT 2 0 0 If all "Batteryman C"(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. If all "Batteryman C"(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field.
Batteryman Charger
83446909
Effect Monster LIGHT 5 1800 1200 When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.
Batteryman D
55401221
Effect Monster WIND 1 0 1900 While this card is face-up on your side of the field, your opponent cannot select a Thunder-Type monster on your side of the field as an attack target (except "Batteryman D").
Batteryman Fuel Cell
74730899
Effect Monster LIGHT 6 2100 0 If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 other "Batteryman" monster to return 1 card your opponent controls to the owner's hand.
Batteryman Industrial Strength
19441018
Effect Monster LIGHT 8 2600 0 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.
Batteryman Micro-Cell
56839613
Flip/Effect Monster LIGHT 1 100 100 FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
Batteryman Solar
44586426
Effect Monster LIGHT 4 1500 1500 If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 "Batteryman Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 "Batteryman" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of "Solar Batteryman" once per turn.
Bolt Penguin
48531733
Normal Monster WATER 3 1100 800 With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks.
Brohunder
27217742
Effect Monster LIGHT 4 900 400 When this card is Normal Summoned: You can add 1 Level 4 LIGHT Thunder-Type monster from your Deck to your hand, except "Brohunder".
Core of Chaos
03806388
Tuner/Effect Monster LIGHT 2 0 1600 Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Core of Chaos" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Shell of Chaos"; Special Summon it.
Cuben
17530001
Effect Monster LIGHT 4 600 1900 Once per turn: You can roll a six-sided die, and while this monster is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the result.
Denko Sekka
13974207
Effect Monster LIGHT 4 1700 1000 Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field.
Diana the Light Spirit
17257342
Effect Monster LIGHT 4 1700 1000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. Once per turn, during your opponent's End Phase: Gain 1000 LP.
Electric Lizard
55875323
Effect Monster EARTH 3 850 800 A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn.
Electric Snake
11324436
Effect Monster LIGHT 3 800 900 When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.
Electric Virus
24725825
Effect Monster LIGHT 3 1000 1000 By discarding this card from your hand to the Graveyard, take control of 1 face-up Machine or Dragon-Type monster your opponent controls until the end of this turn.
Electrode Beast Anion
58680635
Effect Monster LIGHT 2 300 100 If this card is Normal Summoned: You can make this card Level 4, then you can add 1 "Spirit Converter" from your Deck or GY to your hand. You can target 1 other card you control; send both it and this card to the GY, and if you do, draw 1 card. You can only use each effect of "Electrode Beast Anion" once per turn.
Electrode Beast Cation
21291696
Effect Monster LIGHT 2 300 100 If this card is Normal Summoned: You can add 1 "Electrode Beast Anion" from your Deck or GY to your hand, then immediately after this effect resolves, you can Normal Summon 1 Level 4 or lower Thunder monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT Xyz Monsters. You can target 1 other Thunder monster you control that has a Level; this card's Level becomes that monster's until the end of this turn. You can only use each effect of "Electrode Beast Cation" once per turn.
Elemental HERO Voltic
09327502
Effect Monster LIGHT 4 1000 1500 When this card inflicts Battle Damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.
Evilswarm Thunderbird
78663366
Effect Monster DARK 4 1650 1050 During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During your next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of "Evilswarm Thunderbird" once per turn.
Fallen of Argyros
82090807
Effect Monster DARK 2 700 700 If a Level/Rank/Link 2 monster is on the field, you can Special Summon this card (from your hand) to either field. You can only Special Summon "Fallen of Argyros" once per turn this way. Neither player can activate the effects of Link Monsters that point to this card. During your opponent's turn (Quick Effect): You can target 1 Xyz Monster on the field; detach 1 or 2 materials from it. You can only use this effect of "Fallen of Argyros" once per turn.
Gate Guardian of Thunder and Wind
34904525
Fusion/Effect Monster LIGHT 9 2500 2200 "Sanga of the Thunder" + "Kazejin"
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. During your Main Phase: You can add 1 Spell/Trap from your Deck to your hand that mentions "Sanga of the Thunder", "Kazejin", AND "Suijin". You can only use this effect of "Gate Guardian of Thunder and Wind" once per turn. If this face-up Special Summon card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Sanga of the Thunder" or "Kazejin".
Gem-Knight Amber
72056560
Effect Monster EARTH 4 1600 1400 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.
  • Gem-Knight Prismaura
    93379652
    Fusion/Effect Monster EARTH 7 2450 1400 1 "Gem-Knight" monster + 1 Thunder-Type monster
    Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.
    Gem-Knight Topaz
    49597193
    Fusion/Effect Monster EARTH 6 1800 1800 Gem-Knight Tourmaline + 1 "Gem-Knight" monster
    Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that ATK of the destroyed monster in the Graveyard.
    Gem-Knight Tourmaline
    54620698
    Normal Monster EARTH 4 1600 1800 He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.
    Gigantic Spright
    54498517
    Xyz/Effect Monster DARK 2 1600 1600 2 Level 2 monsters
    For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.
    Gigathunder Giclops
    17241941
    Pendulum/Tuner/Effect Monster WIND 4 1400 1700 If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. If this card is Normal Summoned: You can change its battle position. You can only use each of the following effects of "Gigathunder Giclops" once per turn. If the battle position of this card is changed: You can target 1 face-up Spell/Trap on the field; destroy it. If this card is destroyed in the Pendulum Zone: You can return 1 card from your Pendulum Zone to the hand.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn: You can target 1 Pendulum Monster you control and 1 monster your opponent controls; change their battle positions.
    Gold Pride - Star Leon
    22390469
    Synchro/Effect Monster LIGHT 6 2000 2000 1 Tuner + 1+ non-Tuner monsters
    During the Main Phase (Quick Effect): You can target 1 face-up monster your opponent controls; this card gains ATK equal to that target's original ATK, then, if your LP are lower than your opponent's, you can destroy that monster. You can only use the previous effect of "Gold Pride - Star Leon" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Leon" from your Deck or GY.
    Guardian Tryce
    46037213
    Effect Monster LIGHT 5 1900 1700 This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Twin Swords of Flashing Light - Tryce" on your side of the field. When this card is destroyed and sent to the Graveyard, Special Summon to your side of the field the monster in the Graveyard that was used for the Tribute Summon of this card.
    Gusto Squirro
    00336369
    Tuner Monster WIND 2 0 1800 When this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 Level 5 or higher "Gusto" monster from your Deck.
    Gusto Thunbolt
    28066831
    Effect Monster WIND 4 1500 1200 If this card is destroyed by battle and sent to the Graveyard: You can banish 1 "Gusto" monster from your Graveyard at the end of the Battle Phase to target 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck; Special Summon it.
    Hamon, Lord of Striking Thunder
    32491822
    Effect Monster LIGHT 10 4000 4000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spells you control to the GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.
    Kaminari Attack
    09653271
    Fusion Monster WIND 5 1900 1400 Ocubeam + "Mega Thunderball"
    Kurivolt
    40817915
    Effect Monster LIGHT 1 300 200 You can target 1 face-up Xyz Monster that has Xyz Material; detach 1 Xyz Material from it, and if you do, Special Summon 1 "Kurivolt" from your Deck. This card cannot be used as a Synchro Material Monster.
    Lightning Chidori
    22653490
    Xyz/Effect Monster WIND 4 1900 1600 2 Level 4 WIND monsters
    When this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; return that target to the top of the Deck.
    Lightning Conger
    27671321
    Normal Monster WATER 3 350 750 This massive eel generates huge charges of electricity and unleashes them as thunderbolts.
    Lightning Punisher
    45023678
    Effect Monster DARK 7 2600 1600 After a Chain with 3 or more Links resolves, destroy 1 card on your opponent's side of the field. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.
    Lightning Rod Lord
    40672993
    Effect Monster LIGHT 4 1800 100 Neither player can activate Spell Cards during Main Phase 1.
    Magikey Fiend - Transfurlmine
    69522668
    Synchro/Effect Monster FIRE 8 2800 2800 1 "Magikey" Tuner + 1+ non-Tuner Normal Monster
    This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Magikey Fiend - Transfurlmine" once per turn. If you control this card that was Synchro Summoned using at least 2 Attributes of monsters: You can Set 1 "Magikey" Spell/Trap directly from your Deck to your Spell & Trap Zone. If your opponent Normal or Special Summons a monster(s) with the same Attribute as a monster in your GY (except during the Damage Step): You can destroy that monster(s).
    Mahunder
    21524779
    Effect Monster LIGHT 4 1400 700 Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon.
    Mega Thunderball
    21817254
    Normal Monster WIND 2 750 600 Rolls along the ground releasing bolts of electricity to attack its enemies.
    Mementotlan Twin Dragon
    19181420
    Fusion/Effect Monster LIGHT 7 2800 2100 2 "Memento" monsters
    Any monster destroyed by battle with your "Memento" monster is banished. You can only use each of the following effects of "Mementotlan Twin Dragon" once per turn. If this card is Fusion Summoned: You can destroy 1 "Memento" monster in your hand or face-up field, and if you do, add up to 2 "Memento" monsters with different names from your Deck to your hand. If this Fusion Summoned card is destroyed: You can Special Summon 1 Level 6 or lower "Memento" monster from your GY.
    Mist Valley Executor
    41978142
    Effect Monster WIND 5 2100 1600 When this card is Normal Summoned, return all face-up Spell and Trap Cards on the field to the owners' hands.
    Mist Valley Thunder Lord
    89310929
    Synchro/Effect Monster WIND 7 2600 2400 1 Tuner + 1 or more non-Tuner "Mist Valley" monsters
    Once per turn, you can select and return 1 card you control to the hand, and this card gains 500 ATK until the End Phase. This effect can be activated during either player's turn.
    Mist Valley Thunderbird
    69448290
    Effect Monster WIND 3 1100 700 When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the Turn it was Special Summoned by this effect.
    Mist Wurm
    27315304
    Synchro/Effect Monster WIND 9 2500 1500 1 Tuner + 2 or more non-Tuner monsters.
    When this card is Synchro Summoned, return up to 3 cards your opponent controls to the hand.
    Mithra the Thunder Vassal
    22404675
    Effect Monster LIGHT 2 800 1000 If this card is in your hand: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, Special Summon 1 "Vassal Token" (Thunder-Type/LIGHT/Level 1 /ATK800/DEF 1000) to your opponent's side of the field in Defense Position. If this card is Tributed for a Tribute Summon: You can activate this effect; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Setthis turn. (You can only gain this effect once per turn.) You can only use each effect of "Mithra the Thunder Vassal" once per turn.
    Morphtronic Magnen
    29947751
    Effect Monster EARTH 3 800 800
  • While in Attack Position: If your opponent controls a face-up monster, this card can only select their highest ATK monster as an attack target.
  • While in Defense Position: Your opponent cannot select another monster as an attack target.
  • Morphtronic Magnen Bar
    45593005
    Effect Monster EARTH 1 100 100
  • While in Attack Position: Once per turn, if you control exactly 2 other face-up Attack Position monsters, and no additional monsters, this card gains the combined ATK of the other two monsters you control until the End Phase. The other two monsters cannot attack the turn you activate this effect.
  • While in Defense Position: Monsters you control cannot attack.
  • Morphtronic Radion
    55119278
    Effect Monster LIGHT 4 1000 900
  • While in Attack Position: "Morphtronic" monsters you control gain 800 ATK.
  • While in Defense Position: "Morphtronic" monsters you control gain 1000 DEF.
  • Nemeses Corridor
    72090076
    Effect Monster WIND 4 1900 600 You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.
    Node Ryzeal
    72238166
    Effect Monster FIRE 4 1400 1600 If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn.
    Pahunder
    84530620
    Effect Monster LIGHT 4 1300 600 Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Pahunder", as an additional Normal Summon.
    Palm Ryzeal
    61116514
    Effect Monster FIRE 4 1200 2400 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 1 "Ryzeal" monster from your hand or GY into the Deck/Extra Deck. You cannot Special Summon from the Extra Deck, except Rank 4 Xyz Monsters. Once per turn, during damage calculation, if this card battles an opponent's monster: You can send 1 Level 4 monster from your hand or Deck to the GY, and if you do, this card gains ATK equal to that monster's ATK, until the end of the Battle Phase.
    Paralyzing Mushroom
    22712877
    Effect Monster LIGHT 5 1400 0 If a monster(s) that was originally Thunder is sent from your hand or field to the GY, even during the Damage Step: You can Special Summon this card from your hand. If a Thunder monster's effect is activated in the hand, while this card is in the Monster Zone (except during the Damage Step): You can Special Summon 1 "Paralyzing Token" (Thunder/DARK/Level 1/ATK 0/DEF 0). You can only use each effect of "Paralyzing Mushroom" once per turn.
    Plasma Ball
    92595545
    Effect Monster LIGHT 3 900 900 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card.
    Prank-Kids Battle Butler
    81997228
    Fusion/Effect Monster WIND 10 3000 3000 "Prank-Kids Lampsies" + "Prank-Kids Dropsies" + "Prank-Kids Fansies"
    Must be Fusion Summoned. (Quick Effect): You can Tribute this card; destroy all monsters your opponent controls. If this card in your possession is sent to your GY by your opponent's card: You can target 1 non-Fusion Monster in your GY; Special Summon it. You can only use this effect of "Prank-Kids Battle Butler" once per turn.
    Prank-Kids Dodo-Doodle-Doo
    17382973
    Link/Effect Monster WIND 2000 LINK-2 2 "Prank-Kids" monsters
    If this card is Link Summoned: You can add 1 "Prank-Kids" Spell/Trap from your Deck to your hand. You can Tribute this card, then target 2 "Prank-Kids" cards with different names in your GY, except LInk Monsters; add them to your hand. You can only use each effect of "Prank-Kids Dodo-Doodle-Doo" once per turn.
    Prank-Kids Fansies
    81119816
    Effect Monster WIND 1 0 2000 If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can send 1 "Prank-Kids" card from your Deck to the GY, except "Prank-Kids Fansies", then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Fansies". You can only use this effect of "Prank-Kids Fansies" once per turn,
    Rai Rider
    31173519
    Effect Monster LIGHT 3 1200 1400 If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field.
    Rai-Jin
    37829468
    Effect Monster LIGHT 4 ? 1000 All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up "Rai-Jin" on the field.
    Rai-Mei
    63223467
    Effect Monster LIGHT 3 1400 1200 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand.
    Ritual Beast Ulti-Cannahawk
    48063985
    Fusion/Effect Monster WIND 6 1400 1600 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
    Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from yourDeck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
    Ryzeal Duo Drive
    07511613
    Xyz/Effect Monster FIRE 4 2500 2000 2+ Level 4 monsters
    For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.
    Sanga of the Thunder
    25955164
    Effect Monster LIGHT 7 2600 2200 Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make the target's ATK 0 during damage calculation only.
    Sishunder
    57019473
    Effect Monster LIGHT 4 900 400 When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your Graveyard, except "Sishunder"; banish that target. During the End Phase of this turn, add that card to your hand.
    Some Summer Summoner
    38406364
    Link/Effect Monster LIGHT 1600 LINK-2 2 Thunder monsters
    Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 Thunder monster in your GY, except a Link Monster; Special Summon it to your zone this card points to.
    Spiritual Beast Cannahawk
    49885567
    Effect Monster WIND 4 1400 600 Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.
    Spright Blue
    76145933
    Effect Monster DARK 2 1100 1000 If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.
    Spright Carrot
    02311090
    Effect Monster FIRE 2 1000 1900 If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.
    Spright Elf
    27381364
    Link/Effect Monster FIRE 1400 LINK-2 2 monsters, including a Level/Rank/Link 2 monsters
    Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.
    Spright Jet
    13533678
    Effect Monster DARK 2 1300 700 If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.
    Spright Pixies
    49928686
    Effect Monster DARK 2 1400 1400 If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Pixies" once per turn this way. During damage calculation, if another Level/Rank/Link 2 monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control gains ATK/DEF equal to the opponent's monster's ATK, until the end of this turn. You can only use this effect of "Spright Pixies" once per turn.
    Spright Red
    75922381
    Effect Monster FIRE 2 1200 1800 If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.
    Spright Sprind
    72329844
    Link/Effect Monster FIRE 1400 LINK-2 2 monsters, including a Level/Rank/Link 2 monster
    Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.
    Subterror Behemoth Voltelluric
    21607304
    Flip/Effect Monster EARTH 9 1900 3000 FLIP: You can target 1 Set monster your opponent controls; take control of it until your next End Phase. You can only use this effect of "Subterror Behemoth Voltelluric" once per turn.
    When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Super-Electromagnetic Voltech Dragon
    20529766
    Effect Monster LIGHT 5 2400 1000 If you Tribute Summon this card by Tributing 1 of the following monsters, it gains the appropriate effect:
  • Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card.
  • Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
  • Batteryman AA: This card gains 1000 ATK.
  • Susa Soldier
    40473581
    Effect Monster EARTH 4 2000 1600 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.
    Sword Ryzeal
    35844557
    Effect Monster FIRE 4 1500 200 If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.
    The Accumulator
    70410002
    Effect Monster LIGHT 1 0 0 Gains ATK equal to the combined Link Ratings of all Link Monsters on the field x 300.
    The Ascended of Thunder
    70493141
    Effect Monster LIGHT 7 2700 2400 You can Special Summon this card (from your hand) by paying 3000 LP. If this card Summoned this way in its owner's control is destroyed by an opponent's card (by battle or card effect): Gain 5000 LP.
    The Calculator
    51196174
    Effect Monster LIGHT 2 ? 0 This card's ATK is equal to the combined Levels of all monsters you control x 300.
    The Calibrator
    54706054
    Effect Monster LIGHT 4 1500 1500 This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300.
    The Chaos Creator
    90488465
    Effect Monster DARK 8 2300 3000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn.
    The Creator
    61505339
    Effect Monster LIGHT 8 2300 3000 This card cannot be Special Summoned from the Graveyard. Once per turn, you can select 1 monster in your Graveyard, then send 1 card from your hand to the Graveyard and Special Summon that monster.
    The Dark Creator
    92719314
    Effect Monster DARK 8 2300 3000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned, by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn, you can remove from play 1 DARK monster in your Graveyard to Special Summon 1 DARK monster from your Graveyard.
    The Immortal of Thunder
    84926738
    Flip/Effect Monster LIGHT 4 1500 1300 FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points.
    Thunder Dragon
    31786629
    Effect Monster LIGHT 5 1600 1500 During your Main Phase, by discarding this card, add up to 2 "Thunder Dragons" from your Deck to your hand.
    Thunder Dragon Colossus
    15291624
    Fusion/Effect Monster DARK 8 2600 2400 "Thunder Dragon" + 1 Thunder monster
    Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
    Thunder Dragon Thunderstormech
    12081875
    Link/Effect Monster LIGHT 2800 LINK-4 2+ Thunder monsters
    During your Main Phase, if you control this Link Summoned card: You can target 1 of your "Thunder Dragon" monsters that is banished or in your GY; apply that monster's effect that discards itself to activate, then place that monster on the top or bottom of your Deck. You can only use this effect of "Thunder Dragon Thunderstormech" once per turn. If a Thunder monster(s) you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead.
    Thunder Dragon Titan
    41685633
    Fusion/Effect Monster LIGHT 10 3200 3200 3 "Thunder Dragon" monsters
    Must be either Fusion Summoned, or Special Summoned by banishing 1 Thunder monster from your hand and 1 Thunder Fusion Monster you control, except "Thunder Dragon Titan" (in which case you do not use "Polymerization"). When a Thunder monster's effect is activated in the hand, even during the Damage Step (Quick Effect): You can destroy 1 card on the field. If this card would be destroyed by card effect, you can banish 2 cards from your GY instead.
    Thunder Dragondark
    56713174
    Effect Monster DARK 5 1600 1500 (Quick Effect): You can discard this card; add 1 "Thunder Dragondark" from your Deck to your hand. If this card is banished, or sent from the field to the GY: You can add 1 "Thunder Dragon" card from your Deck to your hand, except "Thunder Dragondark". You can only use 1 "Thunder Dragondark" effect per turn, and only once that turn.
    Thunder Dragonduo
    55591586
    Effect Monster DARK 8 2800 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, if a monster effect is activated in the hand: This card gains 300 ATK until the end of this turn. When this card destroys an opponent's monster by battle: You can banish 1 card from your GY; add 1 Thunder monster from your Deck to your hand. Once per turn, during your opponent's End Phase: You can target 1 of your banished cards; place it on the top or bottom of your Deck.
    Thunder Dragonhawk
    83107873
    Effect Monster LIGHT 6 1800 2200 You can discard this card; Special Summon 1 of your "Thunder Dragon" monster that is banished or in your GY, except "Thunder Dragonhawk". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 "Thunder Dragonhawk" effect per turn, and only once that turn.
    Thunder Dragonlord
    05206415
    Effect Monster LIGHT 9 3000 2000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Level 8 or lower Thunder monster from your hand or face-up field, during the turn a Thunder monster's effect was activated in the hand. Once per opponent's turn (Quick Effect): You can banish 2 cards from your GY, including a Thunder monster, then target 1 Thunder monster you control; your opponent cannot target it with card effects this turn. Once per turn, during your End Phase: You can send 1 "Thunder Dragon" card from your Deck to the GY.
    Thunder Dragonmatrix
    20318029
    Effect Monster LIGHT 1 0 2000 (Quick Effect): You can discard this card, then target 1 Thunder monster you control; it gains 500 ATK. If this card is banished, or sent from the field to the GY: You can add 1 "Thunder Dragonmatrix" from your Deck to your hand. You can only use 1 "Thunder Dragonmatrix" effect per turn, and only once per turn.
    Thunder Dragonroar
    29596581
    Effect Monster DARK 6 2400 0 You can discard this card; add to your hand, 1 of your "Thunder Dragon" cards that is banished or in your GY, except "Thunder Dragonroar". If this card is banished, or sent from the field to the GY: You can Special Summon 1 "Thunder Dragon" monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Thunder Dragonroar" effect per turn, and only once that turn.
    Thunder Hand
    16223761
    Effect Monster LIGHT 4 1600 1600 If a face-up monster(s) you control with 1600 original ATK or DEF is destroyed by battle or an opponent's card effect and sent to the GY, while this card is in your hand or GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, destroy 1 card your opponent controls. You can only use this effect of "Thunder Hand" once per turn.
    Thunder Kid
    15510988
    Normal Monster WIND 2 700 600 This monster stores electricity within his body, and can unleash it with incredible power.
    Thunder King Rai-Oh
    71564252
    Effect Monster LIGHT 4 1900 800 Neither player can add cards from their Deck to their hand except by drawing them. When your opponent would Special Summon exactly 1 monster (Quick Effect): You can send this face-up card to the GY; negate the Special Summon, and if you do, destroy it.
    Thunder King, the Lightningstrike Kaiju
    48770333
    Effect Monster LIGHT 9 3300 2100 You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.
    Thunder Nyan Nyan
    70797118
    Effect Monster LIGHT 4 1900 800 If there is a non-LIGHT monster on your side of the field, destroy this face-up card.
    Thunder Sea Horse
    48049769
    Effect Monster LIGHT 4 1600 1200 You can discard this card; add 2 Level 4 LIGHT Thunder-Type monsters of the same name with 1600 or less ATK from your Deck to your hand. You can only use the effect of "Thunder Sea Horse" once per turn. You cannot Special Summon during the turn you activate this effect.
    Thunderclap Monk
    66722103
    Effect Monster LIGHT 4 1900 200 When your opponent activates a monster effect while you control this Special Summoned monster (Quick Effect): You can Tribute this card; negate the activationm and if you do, destroy it. If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense Position. You can only use each effect of "Thunderclap Monk" once per turn.
    Thunderclap Skywolf
    13683298
    Effect Monster LIGHT 7 2500 2000 If this card is Special Summoned from the Graveyard: You can destroy all face-up monsters your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect.
    Tribe-Shocking Virus
    86361354
    Effect Monster WATER 4 1700 1000 Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster.
    Tripwire Beast
    45042329
    Normal Monster EARTH 4 1200 1300 This creature attacks with electromagnetic waves.
    Twin-Headed Thunder Dragon
    54752875
    Fusion Monster LIGHT 7 2800 2100 "Thunder Dragon" + "Thunder Dragon"
    United Resistance
    85936485
    Normal Monster WIND 3 1000 400 The people that gather to swear to fight their oppressors. A revolution is coming.
    Voltester
    18585765
    Effect Monster DARK 7 2500 1000 If this card is Special Summoned to a zone a Link Monster points to: Destroy all Link Monsters that point to this card, then destroy all other monsters that those Link Monsters pointed to, and follow the Link Arrows of all those destroyed monsters, destroying everything they point to, and repeating the process, until there are no more to destroy. (This card cannot be destroyed by this effect.) You can only use this effect of "Voltester" once per turn.
    Vylon Prism
    74064212
    Tuner monster LIGHT 4 1500 1500 If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only.
    Wattberyx
    05554990
    Tuner Monster LIGHT 3 300 0 When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
    Wattbetta
    18407024
    Tuner Monster LIGHT 2 100 0 When this card inflicts Battle Damage to your opponent by a direct attack, your opponent discards 1 card of their choice.
    Wattchimera
    02772236
    Synchro/Effect Monster LIGHT 6 1400 1200 1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters.
    This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck.
    Wattcobra
    88205593
    Effect Monster LIGHT 4 1000 500 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.
    Wattdragonfly
    97885363
    Effect Monster LIGHT 2 900 100 If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 "Watt" monster from your Deck.
    Wattfox
    46897277
    Tuner Monster LIGHT 2 800 100 If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap card effects, or Monster Card effects, for the rest of this turn.
    Wattgiraffe
    00402568
    Effect Monster LIGHT 4 1200 100 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent as a result of a direct attack, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards until the End Phase of this turn.
    Watthopper
    61380658
    Effect Monster LIGHT 1 0 0 Your opponent cannot select another face-up "Watt" monster on the field as an attack target, or target them with card effects.
    Watthydra
    29765339
    Synchro/Effect Monster LIGHT 7 1500 1500 1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
    This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.
    Wattkid (F.K.A. Oscillo Hero #2)
    27324313
    Normal Monster LIGHT 3 1000 500 A creature that electrocutes opponents with bolts of lightning.
    Wattkiwi
    24996659
    Tuner Monster LIGHT 3 600 100 Watt monsters you control cannot be destroyed by battle while they are attacking.
    Wattkyuki
    67752972
    Synchro/Effect Monster LIGHT 8 1600 1700 1 "Watt" Tuner + 1+ non-Tuner Thunder monsters
    This card can attack directly. When this card inflicts battle damage to your opponent by a direct attack: You can shuffle both 1 "Watt" Tuner from your GY and 1 face-up non-Tuner Thunder monster you control into the Deck, and if you do, Special Summon 1 "Watt" Synchro Monster from your Extra Deck, except "Wattkyuki". You can only use this effect of "Wattkyuki" once per turn.
    Wattlemur
    45801022
    Effect Monster LIGHT 2 800 100 If this card is destroyed by your opponent's card (either by battle or by card effect), they cannot conduct their Battle Phase during their next turn.
    Wattmole
    32548609
    Effect Monster LIGHT 3 0 100 This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
    Wattpheasant
    81896771
    Effect Monster LIGHT 4 1000 800 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn.
    Wattsquirrel
    23274061
    Effect Monster LIGHT 3 700 100 This card can attack twice during each Battle Phase. If this card battles, negate the effects of the monster it battled after damage calculation (including in the Graveyard).
    Wattuna
    10113611
    Tuner/Effect Monster LIGHT 4 800 700 This card can attack directly. You can only use each of the following effects of "Wattuna" once per turn. At the end of the Damage Step, if your monster inflicts battle damage to your opponent: You can Special Summon this card from your hand. When this card inflicts battle damage to your opponent by a direct attack: You can Tribute this card on the field and 1 or more non-Tuner monsters from your hand and/or face-up field, and Special Summon 1 "Watt" Synchro Monster from your Extra Deck whose Level equals the total Levels of those Tributed monsters.
    Wattwoodpecker
    12296376
    Effect Monster LIGHT 3 1000 100 This card can attack twice during the same Battle Phase. Monsters that battled with this card cannot change their Battle Position.
    Zaborg the Mega Monarch
    87602890
    Effect Monster LIGHT 8 2800 1000 You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect.
  • You choose the cards your opponent sends to the Graveyard.
  • Zaborg the Thunder Monarch
    51945556
    Effect Monster LIGHT 5 2400 1000 When this card is Tribute Summoned: Target 1 monster on the field; destroy that target.
    Zap Mustung
    29951323
    Effect Monster LIGHT 4 1600 1500 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect during your Main Phase 1, cannot be Special Summoned by other ways, and cannot be Special Summoned if you have Special Summoned this turn. Twice per turn, this card cannot be destroyed by battle. Each turn, the turn player can only Special Summon a number of times up to their number of attacks conducted (and reached the Damage Step) this turn.
    Card Name Type ATR LVL ATK DEF Card Text Buy It
     This set contains 137 cards.