YuGiOh: Ancient City - Rainbow Ruins

Yu-Gi-Oh Card: Ancient City - Rainbow Ruins
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Ancient City - Rainbow Ruins
Type: Field Spell
Text: You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and resolve these effects:
  • 1+: This card cannot be destroyed by card effects.
  • 2+: Once per turn, you can halve the Battle Damage you take.
  • 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it.
  • 4+: Once per turn, during your Main Phase: You can draw 1 card.
  • 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.
  • Password: 34487429
    Printings Quarter Century Bonanza (RA03-EN181) - 2024-11-07
    Structure Deck: Legend of the Crystal Beasts (SDCB-EN018) - 2022-09-29
    Speed Duel GX: Duel Academy Box (SGX1-ENF10) - 2022-04-01
    Legendary Duelists: Season 1 (LDS1-EN103) - 2020-07-02
    Ra Yellow Mega-Pack (RYMP-EN053) - 2012-02-21
    Legendary Collection 2: Mega-Pack (LCGX-EN168) - 2011-10-04
    Duelist Pack 7: Jesse Anderson (DP07-EN017) - 2008-01-26
    Force of the Breaker (FOTB-EN045) - 2007-05-16
    Previous Text
    First Appeared

    This card gets these effects based on the number of "Crystal Beast" monsters in your Spell & Trap Card Zone.

  • 1+: This card cannot be destroyed by card effects.
  • 2+: Once per turn, you can halve the Battle Damage you take.
  • 3+: You can send 1 "Crystal Beast" monster you control to the Graveyard to negate the activation of a Spell or Trap Card and destroy it.
  • 4+: Once per turn, during your Main Phase, you can draw 1 card.
  • 5+: Once per turn, during your Main Phase, you can Special Summon 1 "Crystal Beast" card from your Spell & Trap Card Zone. 2007-05-16